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It also adds a "stretchy bones" capability to LightWave. Adding to LightWave’s z-axis bones, artists now have joint-type bones, which is more familiar for users of other programs with joint-based metaphors. LightWave 9.5’s IK and animation system includes improved character animation controls. LightWave radiosity can now be rendered at reduced resolution and applied to the full-size final render, providing a higher-quality output with even faster render times, a huge benefit for today's time-pressured production environment.
#LIGHTWAVE TUTORIALS NEWTEK FULL#
Both types allow the user to pre-render the cache and apply the solution when doing the full scene render-either locally or across a render farm. Also, there are new disk-based caches for radiosity: the Static Cache, for animations where only the camera moves and the Animated Cache, where any element of the scene can move. LightWave v9.5 also offers improved rendering quality and speed, with upgrades to the radiosity sampling system and interpolated modes. It provides artists with a full suite of tools to model and style each fiber, create volumetric shadows, render-in reflection and refraction and more. A highlight of LightWave 9.5 is FiberFX, a proprietary polygonal fiber modeler for creating realistic hair, fur, and feathers. SIGGRAPH attendees can see LightWave 9.5 demonstrations at NewTek booth
#LIGHTWAVE TUTORIALS NEWTEK UPDATE#
The update isĪvailable to registered owners of the LightWave 9 series at no charge. Improvements to animation, rendering, and workflow. LightWave 9.5’s new capabilities includeįiberFX, a hair and fur solutionl a new lighting system and many Released LightWave Version 9.5 for Windows, an update to its 3DĪpplication, LightWave 3D. NewTek Inc., manufacturer of 3D animation and video products, has
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